How To Bet

BETTING WITH BETSHOP.COM IS EASY, FAST AND TAX FREE.

Betting via the Internet with Betshop.com is easy. After registration, simply Log In and examine the events and their respective odds. You can then choose your bet by clicking on the desired selection making sure that you have the minimum selection required for that chosen event. Each selection will be noted on the right side of the screen, generating "YOUR BET". When you have completed this process, you will then be able to enter the amount that you wish to bet (this amount has to be available in your betting account) and check the "POSSIBLE WIN" before sending your bet to Betshop.com by clicking on "SUBMIT". Any selection can be modified before it is sent. On the screen the confirmation of the bet submitted will appear. This can then be printed for your personal records.

Terminology used on the betting site

Fixed Odds: BETSHOP’s system of fixed odds allows you to see in advance the amount is possible to win in the eventuality of a successful bet. Wins are dependent on the betting amount. If the quote unit is 4.5, the relation between amount bet and the possible win is 4.5 to 1; meaning that if you bet a certain amount of money, the resulting win be 4 and a half times that amount (payments of the winnings include the amount originally bet).

Example: if you bet 100.00 GBP on Michael Schumacher’s win at the Monaco Grand Prix quoted at 4.5, the potential winnings are 100.00 GBP X 4.50 = 450.00 GBP

It is generally possible to bet on a higher number of selections than just one single, except when compulsory. The main European football coupon, on which Betshop.com usually demands a minimum of 3 bets on 3 different matches, is such an example. In the event of a win, you will receive different quoted odds in relation to the game’s results. Here is a bet on 4 matches made by an imaginary customer with the following quoted odds:

Team1 Team2 1 X 2 Final Result
Match 1 Coventry Chelsea 2,20 2,80 2,55 1 (Coventry)
Match 2 Everton Newcastle 1,70 3,00 3,50 X (draw)
Match 3 Arsenal Tottenham 3,50 3,30 1,70 1 (Arsenal)
Match 4 Aston Villa Leeds 1,35 4,00 6,00 1 (Aston Villa)

If the customer’s predictions are correct, a 3.00 GBP bet will result in a 93.55 GBP win. The calculations are done in the following way:

Result   odds
1 (Coventry win) 2,20 x
X (draw Everton) 3,00 x
1 (Arsenal win) 3,50 x
1 (Aston Villa win) 1,35 x
  (betting amount) £3,00 =
  Total winnings £93,55

1X2 Odds: Odds relating to 1, X, 2, always refer to the final result at the end of the prescribed times (this is valid for any sport event). Additional time, penalty shots, and any other event outside the fixed times of the match are to be considered irrelevant to the final result and the relating sign (1, X, 2) unless otherwise stated.

Single events: Events in red can only be accepted as single bets. Single events can be included in a bet with 1 to 10 events. If combined with no single events the mininimum required will be 3 events.

Unique events: Events in green . Unique events can only be bet on as a single. One event per bet.

Simple bets: Bets with a unique selection of betting possibilities – all 1-X-2 or all correct score, etc...

Mixed bets: Bets with a different selections of betting possibilities – 1-X-2 mixed with correct score, half/full time, total goals, double chance or over/under, etc...

Combination bets: this type of bets gives you the opportunity to place more bets on your selection of events. You have the chance to "hedge" your bets, and to select some of the events within a combination as fixed (Bankers). You may select a minimum of 3 events and a maximum of 10. You can bet on combinations of 3, 4, 5, ... up to combinations of 9.
The total amount placed on the bet will be divided by the number of columns generated by the combination selected, for example 4 events out of 6 will generate 15 columns.
The table below shows all the possible combinations with the minimum selection of 3 events and maximum selection of 10 events.

No of
events
Combinations
  1 2 3 4 5 6 7 8 9 10
2 2 1                
3 3 3 1              
4 4 6 4 1            
5 5 10 10 5 1          
6 6 15 20 15 6 1        
7 7 21 35 35 21 7 1      
8 8 28 56 70 56 28 8 1    
9 9 36 84 126 126 84 36 9 1  
10 10 45 120 210 252 210 120 45 10 1

Permutation bets: this type of bet includes several events at a time, giving you the chance to forecast different outcomes for each event. Every column counts as an additional bet. The total amount placed on the total bet will be divided by the number of columns generated by the selected permutation, for example 4 events with one permutation generates 2 columns.
You may select up to 20 events.

Minimum and maximum bets with explanations

FOOTBALL   min max  
simple bets Winner (U) 1 1 Team awarded a Championship or Cup.
Top Goalscorer(U). 1 1 Player that will have scored the most goals within a Championship, Cup or other competition.
1, X, 2 3 20 Bet on the final result of the match - win(1), draw (X) or a loss(2) (count result at the 90minutes included injury time, if not otherwise stated).
Unique(U) 1 1 Matches to be played as 1,X,2 but as singles only.
Double chance
1X, 12, X2
3 20 Predict two different outcomes for each event with the one odds. The additional chance doesn't count as an additional bet (count result at the 90 minutes included injury time, if not otherwise stated).
Correct score 1 20 Bet on the correct final score of the match (count result at the 90minutes included injury time, if not otherwise stated).
1st/2nd Half 1 20 Predict the result (1X2)at the end of the first half and second half (count result at the 90minutes included injury time, if not otherwise stated).
Total Goals 3 20 Bet on the total goals scored in the match at the end of the 90 minutes.
Under / Over 3 20 You have to predict whether the total number of goals scored by both teams at the end of a match will be less than 2 goals (1), equal to 2 goals (X), 3 or more (2)
Goal/No Goal 3 20 You have to predict whether or not both teams will score at least one goal each. Extra time is not included: Goal (G): Both teams score at least one goal (result 1-1, 1-2, 2-2 etc.). No Goal (NG): One or both teams don't score (0-0, 0-1, 2-0, etc.)
Odd/Even 3 20 Predict whether the total number of goals that will be scored in a match will result in an odd or even number (0-0 result is considered even).
Score/No Score 3 20 Predict whether or not each teams will score during the 90 minutes of the match. Extra time is not included: home team score(1)/home team not to score(2) and guest team score(1)/guest team not to score (2).
Bets with
handicap 1.0
3 20 Final result of the match (always regular time if not otherwise stated) plus the handicap given to one of the teams. Handicap given must be considered a goal/s of advantage to the team is assignes.
Bets with
handicap 0.5
3 20 Final result of the match (always regular time if not otherwise stated) plus the handicap given to one of the teams.Handicap given must be considered a goal/s of advantage to the team is assignes. In this case the draw is not possible.
First Half 1,X,2 3 20 Result at the end of the first half (45 minutes including injury time).Regular 45 minutes must be played for bets to stand.
Fantasy Goals 3 10 A fantasy match played just for you. The team that scores most goals in their actual game wins.
Special 7 7 7 Bet on a selection of 7 matches to be played as 1,X,2. By forecasting correctly all 7 results, a 10% extra will be added to the winning amount.
Special 20 20 20 Bet on a selection of 10 matches to be played as 1,X,2. By forecasting correctly all 10 results, a 15% extra will be added to the winning amount.
S

P

E

C

I

A

L

S
Minute 1st goal 1 1 Predict what minute the first goal is scored.
First Goalscorer 1 20 Predict which player will score the first goal of the match.
No. corners 1 20 Bet on the total number of corners that will be awarded in a match.
First Corner
on First Half
1 20 Bet on which of the two team will awarded with the first corner on the first half of the match.
First Corner
on Second Half
1 20 Bet on which of the two teams will be awarded with the first corner on the second half of the match.
First Free Kick
on First Half
1 20 Bet on which of the two teams will be awarded with the first free kick on the first half of the match.
First Free Kick
on Second Half
1 20 Bet on which of the two teams will be awarded with the first free kick on the second half of the match.
First yellow card 1 20 Predict which of the two teams will have the first player to be booked (yellow card).
First red card 1 20 Predict which of the two teams will have the first player to be sent off (red card).
First team to score 1 20 Predict which team will score first. Penalties and own goals are included.
Last team to score 1 20 Predict which team will score last. Penalties and own goals are included.
First Substitution 1 20 Bet on which of the two teams will make its first player substitution.
The above plus 1,X,2
or correct score
2 20 Possible combination of the 1,X,2 or correct score of the match with any of the above selections.
mixed bets 1,X,2, Double chance, Final score, 45/90', Total Goals, Under/Over, Goal/No Goal, Odd/Even 3 20 You have the possibility to combine 1,X,2, Double chance, Final result, 45'/90', Total goals, Under/Over, Goal/No Goal and Odd/Even in one bet.
All possibilities accepted as single as 1,X,2, final score, 45'/90' and total goals (where indicated) 1 20 You have the possibility to bet as single selection or in combination any selection offered as single (red events in the 1,X,2 event list).

 

FORMULA 1 min max  
Winner champ.(U) 1 1 Driver awarded the Championship.
Winner costruct. (U) 1 1 Constructor Team awarded the Championship (e.g Ferrari, McLaren).
Winner Grand Prix (U) 1 1 The driver winner of a Grand Prix.
Pole position (U) 1 1 The driver in pole position for a Grand Prix.
1-2 in order (U) 1 1 Predict the first and second positions in a Grand Prix. You must predict the correct order to win.
First to retire (U) 1 1 Predict the first driver to retire. In the case of two drivers retiring at the same time, the position held in the race before retiring will be taken into account.
First car to finish (U) 1 1 Bet on the winning team car of a Grand Prix.
Fastest lap (U) 1 1 Bet on the driver producing the fastest lap in a Grand Prix. Odds available for Friday practice, for Saturday qualification (as Pole Position) and for the Sunday race.
1,2,3 Placed 1 3 Podium position in a Grand Prix. You have to predict whether the driver will place himself within the first three positions. Order on arrival does not count for the outcome of this bet.
Classified/Not Classified 3 20 Bet refers to a driver completing the total laps required to be classified in a Grand Prix, or not according to the official classification published after the race. To classify drivers must complete at least 90% of the number of laps covered by the winner. Selection1 = classified selection2 = not classified.
Head to head 3 20 Two drivers compete head to head. Select 1 or 2 to indicate which of the two drivers will finish in the higher position by the end of the Grand Prix. If both drivers are not classified, the numbers of laps completed before the retirement will count. Odds available for Friday practice, for Saturday qualification and for the Sunday race.

 

MOTORCYCLING min max  
Winner race (U) 1 1 You have to predict the winner of the race.
Head to head 3 20 Two riders compete head to head. Select 1 or 2 to indicate which of the two riders will finish in the higher position by the end of the race. If both riders are not classified, the numbers of laps completed before the retirement will count.
1,2,3 Placed 1 3 Podium position in a Grand Prix. You have to predict whether the rider will place himself within the first three positions. Order on arrival does not count for the outcome of this bet.

 

BASKETBALL min max  
Winner(U) 1 1 You have to predict the team winner of a Competition/Cup.
Bets with handicaps 3 20 You have to predict which team will win the match. The outcome of the bet is obtained by adding the handicap to the final result of the team with the handicap.Example: Lakers (+10)v San Antonio odds 1.85 12 1.85. Match result 96-105. Result for betting 106-105. Lakers win.
Total Points 3 20 You have to predict the total number of points scored in the match. Similar betting possibility to the Toal goals in Soccer.
Over/Under 3 20 You have to predict whether the total number of points scored in the match will be over or under the given number.Example: Lakers v San Antonio 1.85 1.85 O/U192.5 You have to predict whether the total number of points scored in the match will be Over or Under the given number.
Over/Under with Spread 3 20 You have to predict whether the total number of points scored in the match will be Over, Under or within the "Spread" (X).Example: Lakers v San Antonio Under(1)1.85 Spread(X) 4.5 Over(2)1.85 Spread 151-155

 

TENNIS min max  
Winner(U) 1 1 You have to predict the winner of the Competition.
Bets with handicaps 3 20 You have to predict which player will win the match. The outcome of the bet is obtained by adding the handicap to the final result of the player with the handicap.
Under/Over 3 20 You have to predict whether the total number of games played in a match will be over or under the given number. Example: J.Henin v C.Rubin (O/U 19.5), final result 6-4, 6,4. Total games played 20. Bets on Over win.

 

OTHER SPORTS min max  
Skiing, Cycling, American Football, Snooker, Rugby,
etc.
Winner competition (U) 1 1 Predict the final winner of a Competition.
Winner match or race (U) 1 1 Predict the winner of a match or a race.
Head to head 3 20 Two athlets compete head to head. Select 1 or 2 to indicate which of the two will finish in the higher position by the end of the competition.
1,2,3 Placed 1 3 You have to predict whether the athlet will place himself within the first three positions. Order on arrival does not count for the outcome of this bet.